GamingLounge *2
The Wolcott Projects
Three to five bombs are randomly spawned in the map. SWAT must use the toolkit to defuse all of the bombs before the round ends. The Suspects must defend the bombs and prevent them from being disabled. Once all of the bombs are defused SWAT wins. If the round timer expires while a bomb is still active, the Suspects win.
The Suspects have won the round!
SWAT: 44
Rounds won: 0
Officer
wtF^Showww
14
0
0
4
19
1
pt
wtF^Bogdy
12
0
0
5
17
1
ro
wtF^ZatoX
8
0
0
8
16
0
pl
wtF^Gibson
5
0
0
8
11
0
it
wtF^The_MaSk
5
0
0
5
18
0
it
FoX|Dany_Stream(VIEW)
0
0
0
0
1
0
cz
Suspects: 133
Rounds won: 1
Suspect
aq|Burak
30
0
0
23
5
0
tr
aQ|BRAVO
30
0
0
23
5
0
jo
aq|ffs
23
0
0
13
9
0
gb
aq|Olala
23
0
0
13
6
0
gb
aq|Zimmer
17
0
0
7
7
0
in
k1nzu(ref)(VIEW)
10
0
0
0
1
0
pl